Monday, June 4, 2012

Falcon Punch

Previously - Made evident from the Assassin's Creed titles and symbols, the game in question had kept me rather busy. I should say "games", as the series consists of four titles up to date, with a fifth due to release near the end of this year. I should also add that games in particular have always kept me busy, and are a large part of my life. I wouldn't describe myself as a hardcore gamer or some such extremist, but I still manage to spend an awful lot of time glued to the ol' monitor.

I was not that pleased with what resulted from the sketching this time around. I had done the line art and base coloring before taking a break, and upon returning to work I noticed that I had lost my reference picture. In frustration, I hurried the picture to some form of concluded state as fast as I could. I did try out working with a large image this time (1000 x 1000 px), and I think it shows in the overall smoothness of the image. Larger files do take up way more space in source-files, however. I turned out to be an exercise in shadowing once again, and I could have been more brazen had I retained the reference image.

Sketch-Stretch 4